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Creating Video Games (M-I-T)

(26 Lectures Available)

S# Lecture Course Institute Instructor Discipline
1
  • Session 10 Project 3 Check-In; UI and Usability (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
2
  • Session 11 Game Development and Best Practices by Tim Cowan (EA Games) (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
3
  • Session 12 Project 3 Presentations; Project 4 Topics by Guest Pablo Suarez (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
4
  • Session 13 Project 4 Planning and Team Formation; Serious Games (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
5
  • Session 14 Aesthetics (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
6
  • Session 15 Freedoms of Play by Scot Osterweil (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
7
  • Session 16 Team Dynamics (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
8
  • Session 17 Working with Artists by Luigi Guatieri (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
9
  • Session 18 Fiction and Narrative in Video Games (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
10
  • Session 19 Working with Sound Designers by Richard Ludlow and Andy Forsberg (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
11
  • Session 1: Introduction; Guest Pablo Suarez (Red Cross/Red Crescent Climate Center); Game Engines; Meaningful Decisions in Games (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
12
  • Session 2 Brainstorming and Low-Fidelity Prototyping (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
13
  • Session 20 Writing in Games by Heather Albano and Laura Baldwin (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
14
  • Session 22 Project 4 Check-in Presentations; Scope (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
15
  • Session 23 Project 4 Feedback; Team Discussions (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
16
  • Session 24 Running a Game Studio (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
17
  • Session 25 Getting Players to Play Your Game by Sean Baptiste (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
18
  • Session 26 Final Presentation Rehearsal (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
19
  • Session 27 Final Presentations (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
20
  • Session 3 Revision Control; Game Engines; Vision Statement (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
21
  • Session 4 Project 2 Intro; Project 2 Elevator Pitches; Digital Prototypes; Project 2 Team Choice (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
22
  • Session 5 Agile Software Development (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
23
  • Session 6 Agile Project Management (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
24
  • Session 7 Quality Assurance; Playtesting by Genevieve Conley (Riot Games); Focus Testing Results (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences
25
  • Session 8 Project 2 Presentations; Project 3; Digital Prototype with User Interference (MIT)
Creating Video Games (M-I-T) MIT Philip B. Tan, Richard Eberhardt, Sara Verrilli, Andrew Grant Applied Sciences